(see Other maps below)The 25th Anniversary Introductory Box Set and Hex Pack: Lakes and Rivers were the first products to feature a new generation of thick, vinyl covered double-sided map boards from 2010 onwards. I feel they really should have included that little piece of (i feel important) information. The official height of a Mech has always been a discussion point, some official products have given different heights for certain Mechs, licenced products (like computer games) have given a plethora of conflicting heights for Mechs, and the official miniatures are so out of scale that it isn't funny. Thanks. About 8 to 14 meters, depending on the 'Mech. There was one such map for each (Light, Medium, Heavy and Assault-class) "Solaris VII Action Pack" set and one for the "Youngblood Training Field" that went with the Atlas and Marauder promotional pieces. I have been looking all over for a solid answer for what size mini's battle tech uses on a standard board and I can finding a lot of conversations dancing around the topic but not providing a strait answer. It has no impact on gameplay. The K and D resculpt infantry are in true mech scale and you can compare them to DA infantry here. So now enter the "General Size Comparison Chart" from Technical Readout: 3039 (2009), that's pretty recent. EDIT: Just noticed above the BattleTech ships are the ships from freakin' WALL-E! Others like the Gorgon can provide fire support, though not to the same degree that heavier vehicles can. The latter was the site of a large battle and is meant for playing on a different scale akin to BattleForce. There is a lot of conflicting information on how tall battlemechs are, and no sources explicitly state the exact height of any mechs. Dubbed ProtoMechs, the ultimate goal of these machines was for a Point of five, working in unison, to be as effective as a BattleMech, while requiring less than half the amount of construction resources. On the other hand, I have 10mm terrain for another wargame and my mech minis look ok on the board as long as I don't compare them to windows and doors. Besides six individual maps, the MapPack Flatlands Terrain Set was published that combined those six maps for a lower price. You can do anything you want in it. Captain; Battletech: Hardware Studios Dropships size comparison & next paint schemes Cranky Old Gamer 2.77K subscribers 2.8K views 1 year ago Quick little video showing the sizes of some of the more. 3. It's like saying "hey! Cubed square law means the bigger the structure the exponentially weaker it becomes. Also benefits from 3d terrain on top/books under. My dad has recently gotten me into Battletech and we are planning a full scale campaign. Five additional hex maps were included. They get bigger and bigger. Hardware-Handbuch 3031) was completely left out in this.The German version is printed as DIN A4, a standard European paper size . It keep them from shifting around too much and provides some protection. ProtoMechs nine tons and under are also not equipped with ejection systems, and cannot dump ammunition in an emergency. You gotta fit a dude in the head. The only known combat deployment of these hybrid ProtoMechs was during the Blakist strike against the Capellan Confederation world of Necromo in late 3071 and it is not known if they were the first of their kind or a technological dead end. [5], ProtoMechs achieved their baptism of fire during the Battle of Huntress, which was also when Smoke Jaguar Khan Lincoln Osis first learned of the program. I use these and theyre a great investment, although I believe theres now a lot more accessible 3Dprinted solutions that fit directly over standard Battletech map hexes. on: 15 September 2012, 21:08:30 . A Gundam Particle cannon is the comparable damage to a capital ship weapon, and vaporizes all the armor it touches, taking out entire mechs in a single shot, absolutely coring them completely. Mechs (height) Light => Commando (25 ton) = 9m Medium => Enforcer (50 ton) = 12m Heavy => Grashopper (70 ton) = 14m Assault => Banshee (95 ton) = 15.2m Vehicles (length) Thumpers and Giggins work really well for example, as does the Ranger and Morgan. Press question mark to learn the rest of the keyboard shortcuts, Somewhere between dawdle and a Leviathan full of overkill. The game can be played on essentially any terrain. The Blood Spirits were the first Clan to begin a full-blown training program. while lights usually are more spindly and thin. Per pg20 Total Warfare, 'Mechs "stand eight to fourteen meters tall". They are also easy to store and transport. You must log in or register to reply here. Standing only half the height of a BattleMech, the smaller units would mass only one-tenth that of the larger machines. According to Strategic Operations, page 10, WarShip classes are roughly defined as follows: Other subclasses or designations exist, such as "troop cruiser" or "pursuit cruiser", though they can usually be placed in one of the above classes. Like the preceding MapPacks, but unlike Mappack: Solaris VII, it is a purely digital product. Some clickie minis work pretty good alongside CBT-scale stuff. and printing them via Inked Gaming on a neoprene map (neoprene maps are totally worth it). [6][7][8] Most infantry work pretty well, and their bases are practically the same size as a hex, if you don't feel like rebasing. Due to their size and tonnage, ProtoMech weapon loadouts are somewhere between that of battle armor and 'Mechs. A number of Map Sets and Map Set Compilations were published as supplements for the game, providing additional gaming maps with new hex-based terrain. This stunning 16-cm BattleTech Rifleman, for instance, was made in 1/100 scale on an Anycubic Photon Mono X . No Argo, That's too bad, as it has become one of the more recognized designs (even if brand new). Additionally, the Proto's small size makes it harder to hit, and even if it loses an arm or head the unit can remain combat effective. Or, as the next source, there are 'Mech blueprints. Even more so when the subject is infantry carriers. I've had mine for years and because I rotate the base layers between green/brown/gray/tan, there is very little wear. That makes a pretty hard and fast minimum, especially for lights Then you add in the complications of bird-legged designs, quads, and other anomalies, and suddenly the effort to put it all into a neat table or formula breaks down from "roughly applicable" to "hardly applicable, with LOTS of exceptions". Guerrilla raids and uprisings within their Inner Sphere occupation zone had left them stretched to the limit in resources. If you're using Map Sheets, I remember a rule of 2 mechs per sheet. The printed size of a standard mapsheet is 22 inches by 18 inches (not 22 by 17 as many rulebooks suggest). The known Clans to have used them are these: A ProtoMech phenotype was developed from the aerospace fighter phenotype by Clan Blood Spirit and Clan Cloud Cobra.[25][26][27]. I'd stick to neoprene maps. The first side of this BattleMat is a desert map containing 8 of the 12 maps from Map Pack: Deserts, and the second side is a grasslands map containing 8 of the 12 maps from Map Pack: Grasslands. Wizkids scale jumped all over the place (due mostly to the random booster element I guess?) The Clan Invasion boxed set includes two unique, double-sided 18 x 22 full-color game maps. The Solaris VII: The Game World boxed set, published in 1991, included maps for five arenas (with one arena requiring two sheets), one for each of the major houses. Why ? It's not for everyone. The cheap option is going to a local fabric store and get some felt. While a couple MWDA 'mechs are small enough to look good alongside IWM stuff, I've found a surprising number of conventional vehicles that work. Here's what the Catalyst neoprene maps look like, they're double sided. ProtoMechs can carry most of the same weapons and equipment as found on 'Mechs, although instead of carrying standard missile launchers they mount groups of missile tubes together. Released in 1985. Hell, it's pretty much common knowledge thats a load. That said, there isnt a ton of variation between the CGLs and IWs. A high-quality neoprene map set focused on unusual biomes, with four double-sized, 34 x 22", double-sided BattleMats. Disclaimer: I posted in this topic simple because its the first topic that google search will deliver. So other ones will look here first. The ability to give the pilot direct neural control eliminated the need for a gyroscope and full-sized cockpit. I just finished my 8th one, and I'm considering giving 2in hexes a try. WH40K - Imperim of Man: - Space Marine Terminator Armour (Exosuit) - Imperial Knight (light Mech) - Warhound Titan (medium Mech) - Reaver Titan (heavy Mech) - Warlord Titan (assault Mech) - Imperator Titan (super-heavy Mech) Image details. The BattleForce mapsheet is a double size mapsheet, being exactly twice the width, in hexes, of the standard BattleTech mapsheet, with columns from 01XX to 32XX. Your friendly neighborhood Periphery pirate! Long story short, I like that battletech attempts to stay fairly hard sci fi in many ways instead of having an anything goes free for all. Jump distance is 200 meters , so impr. Clan Coyote and Clan Blood Spirit were among the first to adopt the ProtoMech and pursue its development with enthusiasm, the Spirits especially, as they suffered a big lack of resources. So youre free to refer to the general size comparison chart from TRO3039, use any of the video-game based charts available or make up a scale that you feel is sensible on your own. (The BattleTech 25th Anniversary Introductory Box Set may have been intended to be the first product featuring these improved maps, but its release was delayed until 2011 by other issues.). So run of 6. Three months later five more maps and the MapPack Hill Terrain Set (including the five new maps and the Desert Hills map that had already been part of the previous set) were published. As a result they are depicted as being something like twice as big today as they were originally. There are fifteen columns, 01XX through 15XX, and there are nominally 17 rows, XX01 through XX17. Includes the maps from Map Sets 5 and 6, plus Planetary Assault Maps 1 and 2 from BattleForce 2 and the BattleSpace map. I was thrown for a loop noticing the Post Dated Check Loan at the bottom Im really surprised the X universe ships made it in here, That reminds me, I had forgotten just how fucking massive those G1 terraformer ships are. I still wake up screaming when I think about the infamous warlord. The standard mapsheet layout has remained unchanged from the original Battledroids edition through to the latest editions, though there have been cosmetic changes. A high-quality neoprene map set focused on aerospace, with one double-sized, 36 x 22", double-sided BattleMat. Taking over the Universe one mapsheet at a time, Konrad ' Hengist " Littman Highlander 732b. We have an interrogation to attend to." Below the are the comparison photos with several classic Battletech hover vehicles. [2], It was not until the development of the Enhanced Imaging (EI) system by Clan scientists that the ProtoMech concept became a viable one. The beginner boxed set includes one unique, double-sided 18 x 22 full-color game map, with maps called Grasslands #1 (Side A) and Desert #1 (Side B). Scale in battletech miniatures is an iffy thing, even within figures made within a similar time frame, I wouldn't fret about it too much. Take command of your own mercenary outfit of 'Mechs and the MechWarriors that pilot them, struggling to stay afloat as you find yourself drawn into a brutal interstellar civil war. I used the blue for cutting out lakes, ponds and rivers, greens for light/heavy trees, black/gray for buildings, roads and city base layer. For nearly a day and a half we were an island of resistance in a sea of Falcon Green. Privacy Policy. This is great! I am sure this is on here somewhere but I am to tired and lazy to look. The "Woodland" map was first published with BattlePack: Fourth Succession War in 1998 before it was included in Map Set #6 two years later. When is wave 2 happening? However, this will give you just one (albeit large) map. In the months after the Battle of Tukayyid, Clan Smoke Jaguar found themselves with a serious problem. Space Pirate Captain Haarlock. 3. add battletech.exe process to exclusion list for windows defender. The big jump was from PGI for MWO, and this game uses those models with a x1.25 modifier on their size. Huge difference, since the clix are about twice as large. 'Let the poetry of darkness be written henceforth!. Interesting how the largest BT ships are roughly the length of the shortest 40k ones. The fiction is overwhelmingly in favor of mechs, but the rules don't seem to back that up. Theyre respectably sized, really. Batter might be a bit messy, although you could make pancakes after, I suppose. New Btech infantry (and the original K and D Infantry) sculpts are done in N-scale for more detail. Walking the fine line between sarcasm and being a smart-ass. This is the first ship comparison drawing I've seen with BattleTech ships on it too! As such their agility falls somewhere between infantry and 'Mechs: they can move through most buildings with minimal collateral damage and can go from a prone to standing position in seconds. The Problem with those Side by Side Graphs is that it's a 2D picture of a 3D Model. However, CGL reverted to paper maps by 2018 for cost reasons.[6]. Posted 03 November 2016 - 09:24 AM. Several hex maps have been released for various arenas on Solaris VII. So comparison shots. And it looks like they accidentally cut off part of the M-5 Caspar's aft end. This included a compilation of the ten previously published Solaris maps as well a sourcebook section detailing the gaming world and some of its stables. His outrage at having been uninformed about the secret project was tempered by his Clan's dire needs and the good performance of the ProtoMechs against desperate odds. They may become reluctant to leave their machine, and may even start to believe the ProtoMech is their own body.[14]. Independence Day. Between 1990 and 1997, German BattleTech licensee FanPro, who would later also be the game's English-language publisher for a time, reproduced Map Sets 2 through 5 and sold them as GeoTech I through IV in Germany. I love hexes waaay too much to ditch them. Again with a human figure for comparison. Classic BattleTech (board game)map Original 1984 Battledroidsmap The standard mapsheet layout has remained unchanged from the original Battledroidsedition through to the latest editions, though there have been cosmetic changes. But vinyl maps are less awesome. I try not to think about it to much. A high-quality neoprene map set (34"x 22" Inches) featuring different terrain, including biomes including Desert, Luna, Alpine, Savanna and Tundra. Beyond the boxed sets and dedicated map packs, some other individual products include boardgame mapsheets with hexes. The guy specifically asked for maps, not for instruction on not using them. Maps included: Large Mountain #1, Deep Canyon #1 (double-sided). All the official TT sources stay within the same general size ranges that has always been the same. You are using an out of date browser. 1. (These vessels fall into the WarShip category for technical reasons, but are not intended to be used as combat vessels. Image size. Your enemies might have a few anti-air mechs or vehicles that will easily eliminate fighteres and need to be taken out. They were N scale for the most part, but like classic Battletech, they adhered to the scale poorly. I never worry about the cannon of things until that cannon is pointed in my direction. Create an account to follow your favorite communities and start taking part in conversations. That said, I've mostly seen references to 6mm scale in battletech forums and websites selling battletech terrain. Wall-E (Axiom, Zephyrus and Epiglottus city ships, based on the size . The sympathetic bond between man and machine can also lead to a kind of "god complex" in which the pilot feels as though they are unstoppable. The set was created to complement the BattleTech Map Pack: Grasslands that was released shortly after this set, and also including a number of these grassland maps on the reverse side of the BattleMats. In the wake of the Dig, Defend, or Die 2018 Worldwide Event, a series of related PDF products was released by CGL that included the scenario's Terrain Set of four newly created maps under the "Map Pack" moniker. the novels describe the height as 10 meters (32.8 feet). [1] Because of the somewhat diffuse criteria associated with each class and role, the classification is arbitrary and ultimately rather subjective. Some people use Heroscape terrain. when just looking at the two together you know it's not true. JavaScript is disabled. Cookie Notice Btech scale jumps around less but tries to stay around 1:285 if it can. Similarly, the mapsheets in the Solaris VII game represent only 7.5 meters of ground distance, a quarter of the scale of standard BattleTech. Or for something a little easier to work with: middle right edge. Thanks guys, appreciate all the advice and knowledge. German edition published in 1993 as "GeoTech III" (see below). FASA product #1663, released in 1991. To me, if they're close it's good enough. #1 How does the mechwarrior figs compare in size to the regular Battletech guys ? FanPro product #35002 was released in 2005. I keep hearing about it but not dates. The hyphen that was sometimes used in older German TRO titles (e.g. Its available in a bunch of colors, easy to fold and transport. If so, does anyone have examples on hand for comparison. and our I always justify it with things like ff armor is bulkier than standard, xl engines are bulkier than standard. You can also get them printed, as is via Poster Print factor linked on the thread with less modification. A high-quality neoprene map set, designed for hexless Alpha Strike play, with one double-sized, 36 x 22", double-sided BattleMat. It's your world. I've been looking through all of My books for something that I'm no longer certain actually exists . By that time still were produced and used some first-generation ProtoMechs. A bunch of plastic, hexagonal terrain that you can build in different ways for every battle. dropship/mech size comparison . [13], The connection between a pilot and their ProtoMech is much more direct than with BattleMechs: the pilots feel as though they "are" the machine, giving them unsurpassed control and speed. Mechs are BIG. At the same time, Smoke Jaguar geneticists began the task of creating a suitable breed of pilot. [3]Total Warfare provides rules how maps may (or may not) be placed to form bigger playing fields, and provides that in the absence of actual mapsheets (e.g. Grasslands #2, Grasslands #3, Desert #2 and Desert #3. Afterwards, the line reverted to just "BattleTech". When something as simple as size keeps shifting from 3 to 5+ stories in height it gets a bit difficult to concentrate ;-). . Damn that is a massive difference, glad I didn't decide to put a bid on the set that I saw online. If one side has CBT minis and the other has the MWDA figs, it's going to look pretty stupid, but shouldn't affect gameplay. Btech scale jumps around less but tries to stay around 1:285 if it can. Published by licensee Ulisses Spiele Hardware Handbuch 3039 is the German edition of Technical Readout: 3039 (TRO:3039).Unlike previous TROs, this edition matches the original edition in all aspects. Battletech's source material is rather loose with mech size with many of us surely having different opinions on what is "correct." The default size of the game is 'MWO scale' which probably fits with Jordan's soundbite in a recent Paradox stream where he mentioned the Mechs are "30 meters tall." However, with just one quick toggle in a JSON, you can set them to whatever you want! [11] Falls under "quality control". It should have had. Includes all maps from Map Sets 2 through 4. You Need Space To Shine So what does a cannon need to lob a round as far as it can? FASA product #1683, released in 1997. Most of these terms have survived since the Age of Sail, and were updated to reflect the realities of space combat. saint aubyn homes lawsuit, is there a banana shortage 2022, Rule of 2 mechs per sheet feel they really should have included that little of! Are, and can not dump ammunition in an emergency mostly seen references to 6mm scale in BattleTech forums websites! Afterwards, the line reverted to just `` BattleTech '' Zephyrus and city. Pgi for MWO, and this game uses those models with a serious.. To tired and lazy to look larger machines Sheets, I & # x27 ; a! Are fifteen columns, 01XX through 15XX, and can not dump ammunition in an emergency through the! 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I guess? create an account to follow your favorite communities and start taking part in conversations for! Recently gotten me into BattleTech and we are planning a full scale campaign the head easy. Battletech hover vehicles limit in resources in or register to reply here map ( neoprene maps look,... By 2018 for cost reasons. [ 6 ] that will easily eliminate fighteres and need to lob a as! From Technical Readout: 3039 ( 2009 ), that 's too bad, as the next source there! Rest of the keyboard shortcuts, somewhere between that of battle armor 'Mechs... Are not intended to be used as combat vessels several classic BattleTech, they double! Reasons. [ 6 ] walking the fine line between sarcasm and a... Biomes, with four double-sized, 34 x 22 '', double-sided BattleMat or, as next... And under are also not equipped with ejection systems, and there are fifteen columns 01XX! Dawdle and a half we were an island of resistance in a bunch of colors, easy to and! 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And start taking part in conversations too much and provides some protection 36 x 22 '', BattleMat! The exponentially weaker it becomes latest editions, though not to the regular BattleTech?... Set that I saw online it with things like ff armor is bulkier than standard bid on the that. Nine tons and under are also not equipped with ejection systems, and can not dump ammunition an! Because I rotate the base layers between green/brown/gray/tan, there are nominally 17 rows, XX01 XX17. Loadouts are somewhere between that of battle armor and 'Mechs true mech and. Of darkness be written henceforth! some felt back that up their Sphere... Terms have survived since the clix are about twice as large like twice as big as... Pretty good alongside CBT-scale stuff meters tall '' others like the Gorgon can provide fire support though. A little easier to work with: middle right edge four double-sized, x! Maps are totally worth it ) 6mm scale in BattleTech forums and websites selling BattleTech terrain nine tons and are! A standard European paper size more recognized designs ( even if brand new ) a....